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Category: Android

Android Developer beginner. Step #1  –  Interacting with the UI

Android Developer beginner. Step #1  –  Interacting with the UI

This is the first article from a series which point out the most crucial parts in the beginning of Android development. Step by step.

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TESTING ANDROID APPS WITH PSEUDOLOCALIZATION

Testing Android Apps with Pseudolocalization

Learn how to avoid UX issues, like truncated texts or undersized content space, in applications. Let’s try pseudolocalization.

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Design Patters In Android Observer

Design Patterns in Android – Observer

The Observer pattern is one of the Behavioral Design Patterns, which means it enables communication between different classes and objects. Here, you can learn how to implement it step-by-step.

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Droids On Roids Bootcamp Droids On Roids

9 reasons why we loved Android Bootcamp #3

40 hours of intensive workshops, nearly 7,500 lines of code written and the pleasure of hosting seven fantastic young programmers in our office. The 3rd edition of Android Bootcamp has come to an end! How did it go, from the perspective of both the participants & Sensei?

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Files Edge Cases in Software Development

Edge Cases to Keep in Mind. Part 2 – Files

Did you know, that there may be a File which exists and doesn’t exist at the same time? Are you aware, that you can delete a file and still use it? Discover these & other files edge cases in software development.

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Droids On Roids Team Career Work

We asked 6 devs about working at Droids On Roids. Here’s what they said

The latest and coolest tech. Outstanding people. Epic adventures – that’s how Droids On Roids’ devs describe working in our company. Discover their stories and take a look inside the team!

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DESIGN PATTERNS IN ANDROID  builder

Design Patterns in Android  –  Builder

Design patterns are reusable solutions to the most commonly occurring software problems. Let’s take a look at the Builder pattern in Android!

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How to start your journey as Android Developer

How to Start Your Android Development Journey – 5 Basic Steps

If you want to start your adventure as an android developer, but you don’t know how, find out theses 5 basic steps!

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code review

Code Review – 3 Reasons Why Your App Deserves It

Code Review: find out what it is and why we believe its presence is crucial for successful software development.

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How to Connect Physical Devices to Bitrise.io

How to Connect Physical Devices to Bitrise.io

Bitrise.io is a cloud CI/CD service. It can build, test and deploy your apps. In this article we will focus on testing, namely on Android apps UI and instrumented unit tests.

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BLE Bluetooth Low Energy

Bluetooth Classic vs. Bluetooth Low Energy on Android – Hints & Implementation Steps

Do you want to create a connection between wearable devices and smartphones? Find out about the possibilities of Bluetooth Classic & Bluetooth Low Energy (BLE) and read about the basic steps that are useful when developing a Bluetooth app on Android.

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text traps

Edge Cases to Keep in Mind. Part 1 – Text

No matter if you are a software developer, a copywriter or you’re just writing an e-mail, text has many traps you need to be aware of. Some may cause numerous issues, from bugs in your app through visual artifacts to even victims! Let’s take a look at how we can avoid them.  Background Text (aka […]

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RxJava

How to make Android more Rx – 5 tips & tricks

If you’re using RxJava in your daily routine, probably one day you’ll reach the point where you want to… put RxJava everywhere! Let me give you 5 practical pieces of advice. 

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Publishing Android App on The Google Play Store

How to Publish an Android App on The Google Play Store – Useful Tips

Do you want to submit your Android app to the Google Play Store? Discover practical tips, useful links, crucial checklists – all in one place – and check out what has changed in the app publishing workflow! 

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Android animation with transitions framework

Workcation App – Part 4. Shared Element Transition with RecyclerView and Scenes

Discover how to show details layout with Shared Element Transition with Scene Framework!

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