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Error Handling in Swift 2.0

Does it sound frightening? Not anymore! An easy example of how to implement a new error handling model in Swift.

Why do we love Realm?

Why do we love Realm?

For many Core Data is a synonym for an iOS database. Mobile Core Data appeared in 2009 and for five years was the one and only solution. Nowadays Core Data in iOS 9 looks almost the same as the first from iOS 3 SDK. That makes it a little bit out-of-date, especially in Swift app. Fortunately since 2014 there is Realm – new king in the database kingdom.

Reactive Programming Rx Swift

RxSwift by Examples #4 – Multithreading

When we are talking about Rx, often times it all boils down to connecting (binding) our data sources with UI. You can see it clearly in our examples – we are connecting data to UI on a daily basis. In previous parts of the series, apart from UI bindings, we were also talking about retrieving the data. […]

Beautiful charts in Swif

Beautiful charts in Swift

Charts are lovely way to present complicated data sets. Everything seems to be easier when you can see it. One picture is worth of thousand words and the same can be said about charts.

Reactive Programming Rx Swift

RxSwift by Examples #3 – Networking

Learn how to fetch your data from API, chain requests and setup Moya with RxSwift!?

Reactive Programming Rx Swift

RxSwift by Examples #2 – Observable and the Bind

In this article we will learn about bindings and how you can connect things in RxSwift!

Swift vs Obj-C Performance Comparison

Swift vs Obj-C Performance Comparison

Is Swift faster than Objective-C? This question has been asked so many times and the answer is still unclear. So I took the recent Xcode 7.3 beta and ran some tests comparing Swift 2.2 and Objective-C. The results were surprising even for me.

Reactive Programming Rx Swift

RxSwift by Examples #1 – The Basics

Start your adventure with Functional Reactive Programming and learn how to use RxSwift in your app development!

What’s new in Swift 2.2?

What’s new in Swift 2.2?

Swift 2.2 is going to be released with Xcode 7.3 and is supposed to be sometime in March to May of 2016. This issue is planned to be an intermediate point between Swift 2 and Swift 3 contains more changes. Actually Swift 2.2 only warns you about changes, when Swift 3 would not allow you many things you have got used to. But do not worry – I guess it is another big step to make Swift swifter.

yellow metal design decoration

IBDesignable and IBInspectable in Interface Builder

A picture is worth a thousand words. Simple and meaningful. Why have to setup whole view (meaning not only UIView, but all its subclasses included buttons, images or cells) with raw code and imagine how it possibly could look, when you can easily use IBInspectable and IBDesignable available in Interface Builder since Xcode 6? Exactly! Let’s try it out and take a look how simple it is.

How to integrate Gerrit with HipChat

How to integrate Gerrit with HipChat

You can find complete source code on Droids on Roids’ GitHub repository Background One of the useful features for Gerrit users is to receive notifications about events related to their changes. Gerrit contains built-in support for email notifications. You can just configure SMTP settings and voilà, bunch categories of emails will be sent. So far so […]

Google Cloud Messaging and Parse comparison

Google Cloud Messaging and Parse comparison

Two different ways of approaching the implementation of Apple Push Notification Service in iOS app. Google Cloud Messaging versus Parse Push Notifications. Which one is the best for you?

SwiftCarousel

Circular UIScrollView – SwiftCarousel

Circular UIScrollView. Learn how to use SwiftCarousel helper with examples.

Log in with Twitter with Swift (iOS)

Log in with Twitter with Swift (iOS)

Currently, most mobile applications have login by social networks. In this post we will focus on solution using Twitter platform. We will try to create simple login using Parse backend service which provides support the Twitter API.

Maze Game with SpriteKit

Maze Game with SpriteKit

Do you remember days when maze games like Labyrinth 2 from Illusion Labs were one of the most popular titles on the App Store? In fact, it was a kind of a long time ago, when iPhone 3Gs and 4 had its glory time. I still think it was really nice idea, so why not create your own Maze game, especially since iOS SDK has such a great framework like SpriteKit?

Apple TV Parallax Effect in Swift

Apple TV Parallax Effect in Swift

Have you seen new Apple TV? Looks great, and brand new design brings some iOS/OSX feeling! As always, Apple included subtle, but very cool effect to interact with interface. Here’s you can look how to recreate it in Swift.

iOS & Android Mobile Development Company Software House Poland

Content Blockers in iOS 9

Since iOS 9 and OS X El Capitan, Apple has started supporting content blockers. This brings us ad blocking and many other interesting possibilities.

iOS & Android Mobile Development Company Software House Poland

UIStackView in Swift Part 1

In June 2015, something finally changed in terms of layout in iOS. On WWDC Apple introduced a new layout tool for developers – UIStackView. Well known to OSX developers, this great layout view finally came into iOS world. Let’s be honest – AutoLayout is not trivial – for experienced developers is logical and enable them […]